Kingdom rush pagras heroic challenge7/24/2023 ![]() The problem, though, is that the game, overall, was too easy. Out of all three games, Kingdom Rush: Origins is the best one at steadily increasing the difficulty of each level. Shrine of Elynie: 7.5 (I actually haven't played this level yet, so I am judging it through videos on YouTube.) Mactans' Retreat: 7 (I actually haven't played this level yet, so I am judging it through videos on YouTube.) The only problem that I had difficulty-wise was that I had a little bit of trouble beating levels 7-11, but had no problems whatsoever with levels 12-14. Each level was slightly harder than the next, and they were ll challenging. Kingdom Rush: Frontiers was probably the most balanced game difficulty-wise in the series. Kingdom Rush: Frontiers (I don't remember some of these levels too well.) Those levels seemed well balanced: challenging, but easy to beat if you have a good strategy! Set up two Barracks upgraded to Holy Orders by the gates in the north to keep anything from getting through. Everything is slow, so setting out a huge wall of Mage Towers on virtually every spot is highly recommended. However, the extra levels made up for that. Citadel's Heroic Challenge is essentially the same as before, minus the Juggernaut and featuring an insane amount of armoured foes. ![]() To me, it felt like stages 7-9 were MUCH harder than stage 10. Overall, I thought that some of the Kingdom Rush levels were unbalanced. Nightfang Swale: 5 (There are no Spectral Knights or anything like that.) Watch Demon Slayer: Kimetsu no Yaiba, Attack on Titan Series, JOJOs Bizarre Adventure Series, etc. Rotwick: 3 (You're literally just spamming Teslas.) Kingdom Rush Pagras Heroic Challenge - Bilibili Free popular animes are streaming now. Definitely the hardest stage in the series.) The Wastes: 3 (A good combination of artillery and archers makes this incredibly easy.) Twin Rivers: 8 (Without good upgrades and heroes, this level is hell.) That's why I want you to rate the difficulty on how hard the level was the first time you played it.Īll these levels are being judged on how they are on normal mode. Remember that as you progress in the game, you earn stars and heroes, making the game easier. Stick a Mage Tower with teleport there and it'll teleport the mobs that spawn there right back into the Tesla Coil.Write down the levels of each Kingdom Rush Game and write down how hard or easy it is the first time playing it (1 = very easy, 10 = very hard). Ended up not really needing it, as the only things that got past the graveyard Tesla were the minions that spawn on the pentagram behind it. I put it right in front of the exit, just in case. Fully upgrade them when you can and they will massacre everything.Īdd in a few mage towers to teleport everything back and a mix of both upgraded Archer towers (Elven ones are great for rooting enemies on top of Telsa Coils) and the mission is really easy. ^^ Just put two Tesla Coils where the walls end at the center of the map, one at the U-turn by the graveyard and one at the left entrance to the castle. Incredibly frustrating because it's taken me 10+ tries to beat it.Įndless skeletons? Damn. ![]() I experience a bug on wave 15 where skeletons spawn endlessly out of the NE entrance. Originally posted by Andrew:Let me know what happens in the Dark Tower level (level 12) ![]()
0 Comments
Leave a Reply. |